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ABOUT

 3D 모션그래픽을 만들어가는 과정을 주제로 각각의 작업을 함축적으로 표현한 영상입니다.
실제 작업 과정처럼 '드로잉(기획) - 3D 툴 안에서 씬 구성 - 모그라프 및 애니메이션 - 최종 아트웍 완성' 을 토대로 씬들을 구성하고 제작했습니다.

해당 영상은 '3D 모션그래픽 제작 과정'을 주제로 한 제 패스트캠퍼스 강의의 메인 예제 중 하나 입니다.
강의에서는 짧은 단일 클립이 아닌 이러한 30초 이상의 3D 모션그래픽을 제작하는 프로세스를 학습하며, 영상의 뼈대가 되는 애니메틱스(프리비즈) 단계를 중점적으로 다루고 있습니다.

재밌게 봐주세요 !




This is a video that expresses the process of making 3D motion graphics.
And this work is a video made for my online class. ( Class link - https://fastcampus.co.kr/dgn_online_nch )
Like the actual work process, scenes were composed and produced based on 'drawing (planning) - scene composition in 3D tool - mograph and animation - final artwork'.

As a Cinema 4D user, I tried to express it as artwork using the elements in it.
For example, I used elements such as the Cloner function or a Curve graph for animation work. And I reconstructed them to match the key color and tone of the work.
(I tried to implement various function icons of Cinema 4D as 3D objects. So, I captured the icons and made a path in the illustrator.)

Also, I wanted to make a video that goes well with the background music in this work, and for that, I analyzed the music in the planning stage and added appropriate direction or animation to the music.


I hope you enjoy it !




DETAIL

- Color board (Main key color)
   I used Adobe Color to set the color tone for this work.





- Managing work's schedule in NOTION
  I used NOTION for managing wokr's schedule





- Cinema4D UI Path (Illustrator)
   I tried to implement various function icons of Cinema 4D as 3D objects. So, I captured the icons and made a path in the illustrator.





- Storyboard 
  I used Procreate App and iPad for this work





- Animatics for some scenes





- Final Sequence GIF



- Used Tools
MAXON CINEMA 4D / OTOY OCTANE RENDER
ADOBE AFTER EFFECTS 2021
ADOBE ILLUSTRATOR 2021
PROCREATE App





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